vsg 1.1.8
VulkanSceneGraph library
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LookAt is a ViewMatrix that implements the gluLookAt model for specifying the view matrix. More...
#include <ViewMatrix.h>
Public Member Functions | |
LookAt (const LookAt &lookAt, const CopyOp ©op={}) | |
LookAt (const dvec3 &in_eye, const dvec3 &in_center, const dvec3 &in_up) | |
LookAt & | operator= (const LookAt &lookAt) |
ref_ptr< Object > | clone (const CopyOp ©op={}) const override |
void | transform (const dmat4 &matrix) |
void | set (const dmat4 &matrix) |
dmat4 | transform () const override |
void | read (Input &input) override |
void | write (Output &output) const override |
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Inherit (Args &&... args) | |
std::size_t | sizeofObject () const noexcept override |
const char * | className () const noexcept override |
const std::type_info & | type_info () const noexcept override |
bool | is_compatible (const std::type_info &type) const noexcept override |
int | compare (const Object &rhs) const override |
void | accept (Visitor &visitor) override |
void | accept (ConstVisitor &visitor) const override |
void | accept (RecordTraversal &visitor) const override |
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ViewMatrix (const ViewMatrix &vm, const CopyOp ©op={}) | |
virtual dmat4 | inverse () const |
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Inherit (Args &&... args) | |
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Object (const Object &object, const CopyOp ©op={}) | |
Object & | operator= (const Object &) |
template<class T > | |
T * | cast () |
template<class T > | |
const T * | cast () const |
virtual void | traverse (Visitor &) |
virtual void | traverse (ConstVisitor &) const |
virtual void | traverse (RecordTraversal &) const |
void | ref () const noexcept |
void | unref () const noexcept |
void | unref_nodelete () const noexcept |
unsigned int | referenceCount () const noexcept |
template<typename T > | |
void | setValue (const std::string &key, const T &value) |
void | setValue (const std::string &key, const char *value) |
specialization of setValue to handle passing C strings | |
template<typename T > | |
bool | getValue (const std::string &key, T &value) const |
get specified value type, return false if value associated with key is not assigned or is not the correct type | |
void | setObject (const std::string &key, ref_ptr< Object > object) |
assign an Object associated with key | |
Object * | getObject (const std::string &key) |
get Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
const Object * | getObject (const std::string &key) const |
get const Object pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
T * | getObject (const std::string &key) |
get object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const T * | getObject (const std::string &key) const |
get const object pointer of specified type associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< Object > | getRefObject (const std::string &key) |
get ref_ptr<Object> associated with key, return nullptr if no object associated with key has been assigned | |
ref_ptr< const Object > | getRefObject (const std::string &key) const |
get ref_ptr<const Object> pointer associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
ref_ptr< T > | getRefObject (const std::string &key) |
get ref_ptr<T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
template<class T > | |
const ref_ptr< const T > | getRefObject (const std::string &key) const |
get ref_ptr<const T> of specified type associated with key, return nullptr if no object associated with key has been assigned | |
void | removeObject (const std::string &key) |
remove meta object or value associated with key | |
Auxiliary * | getOrCreateAuxiliary () |
Auxiliary * | getAuxiliary () |
const Auxiliary * | getAuxiliary () const |
Public Attributes | |
dvec3 | eye |
dvec3 | center |
dvec3 | up |
Additional Inherited Members | |
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static ref_ptr< LookAt > | create (Args &&... args) |
static ref_ptr< LookAt > | create_if (bool flag, Args &&... args) |
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static ref_ptr< ViewMatrix > | create (Args &&... args) |
static ref_ptr< ViewMatrix > | create_if (bool flag, Args &&... args) |
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static ref_ptr< Object > | create () |
static ref_ptr< Object > | create_if (bool flag) |
static void * | operator new (std::size_t count) |
provide new and delete to enable custom memory management via the vsg::Allocator singleton, using the MEMORY_AFFINTY_OBJECTS | |
static void | operator delete (void *ptr) |
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virtual void | _attemptDelete () const |
void | setAuxiliary (Auxiliary *auxiliary) |
LookAt is a ViewMatrix that implements the gluLookAt model for specifying the view matrix.
clone this object using CopyOp's duplicates map to decide whether to clone or to return the original object. The default clone(CopyOp&) implementation simply returns ref_ptr<> to this object rather attempt to clone.
Reimplemented from vsg::Object.
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overridevirtual |
Reimplemented from vsg::Object.
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inlineoverridevirtual |
Implements vsg::ViewMatrix.
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overridevirtual |
Reimplemented from vsg::Object.