Flecs
v3.2
A fast entity component system (ECS) for C & C++
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decl.hpp
Go to the documentation of this file.
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#pragma once
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#include "
builder.hpp
"
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namespace
flecs {
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struct
metrics
{
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using
Value = EcsMetricValue;
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using
Source = EcsMetricSource;
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struct
Instance
{ };
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struct
Metric
{ };
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struct
Counter
{ };
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struct
CounterIncrement
{ };
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struct
CounterId
{ };
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struct
Gauge
{ };
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metrics
(
flecs::world
&
world
);
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};
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}
flecs::metrics::CounterId
Definition
decl.hpp:20
flecs::metrics::CounterIncrement
Definition
decl.hpp:19
flecs::metrics::Counter
Definition
decl.hpp:18
flecs::metrics::Gauge
Definition
decl.hpp:21
flecs::metrics::Instance
Definition
decl.hpp:16
flecs::metrics::Metric
Definition
decl.hpp:17
flecs::metrics
Definition
decl.hpp:12
flecs::world
The world.
Definition
world.hpp:113
builder.hpp
Builder base class.