SumoXMLAttr
Numbers representing SUMO-XML - attributes.
std::string getParentName() const
Returns the name of the parent object (if any)
bool isValid(SumoXMLAttr key, const std::string &value)
method for checking if the key and their correspondent attribute are valids
void splitEdgeGeometry(const double splitPosition, const GNENetworkElement *originalElement, const GNENetworkElement *newElement, GNEUndoList *undoList)
split geometry
void setMoveShape(const GNEMoveResult &moveResult)
set move shape
void writeAdditional(OutputDevice &device) const
write additional element into a xml file
std::string getPopUpID() const
get PopPup ID (Used in AC Hierarchy)
void updateGeometry()
update pre-computed geometry information
bool isAccessPositionFixed() const
check if Position of Access is fixed
void updateCenteringBoundary(const bool updateGrid)
update centering boundary (implies change in RTREE)
bool myFriendlyPosition
flag to check if friendly position is enabled
double getAttributeDouble(SumoXMLAttr key) const
void commitMoveShape(const GNEMoveResult &moveResult, GNEUndoList *undoList)
commit move shape
GNEAccess & operator=(const GNEAccess &)=delete
Invalidated assignment operator.
GNEMoveOperation * getMoveOperation()
get move operation
std::string getHierarchyName() const
get Hierarchy Name (Used in AC Hierarchy)
GNEEdge * getEdge() const
get edge in which this Access is placed
GNEAccess(GNENet *net)
Default constructor.
const Parameterised::Map & getACParametersMap() const
get parameters map
std::string getAttribute(SumoXMLAttr key) const
Position getPositionInView() const
Returns position of additional in view.
GNEAccess(const GNEAccess &)=delete
Invalidated copy constructor.
double myLength
Access length.
double myPositionOverLane
position over lane
void setAttribute(SumoXMLAttr key, const std::string &value, GNEUndoList *undoList)
method for setting the attribute and letting the object perform additional changes
void drawGL(const GUIVisualizationSettings &s) const
Draws the object.
An Element which don't belong to GNENet but has influence in the simulation.
A lane area vehicles can halt at (netedit-version)
A road/street connecting two junctions (netedit-version)
This lane is powered by an underlying GNEEdge and basically knows how to draw itself.
A NBNetBuilder extended by visualisation and editing capabilities.
Stores the information about how to visualize structures.
Static storage of an output device and its base (abstract) implementation.
An upper class for objects with additional parameters.
std::map< std::string, std::string > Map
parameters map
A point in 2D or 3D with translation and scaling methods.